Fight scene

    Fighting scene [IL].safetensors LORA / Illustrious

    Model Information
    Model Name
    Fight scene
    Version
    Illustrious v1.0
    Size
    54.77 MB
    Downloads
    3,855
    Trigger
    fight_scene, battle,
    Torrent Details
    BTIH
    C4246EBC5F3C1A6A22AED144FB17EBB52995DBAA
    BTMH
    0B0C0581EFC43C95BD71B5DF9B37B52153222BA91BA827AC6058C826E7047B5E
    SHA256
    2680D817046C8742024719E2D1AB393B73E4F6FED3A809E2C9DC3DCEC56F3B84
    Upload Date
    about a year ago
    Uploader
    CivitasBay.org
    Status
    5 Seeders
    0 Peers
    Info

    ========================================================

    Illustrious version

    I had always wanted to train this lora for pony, but for some reason I just cant make it work; until IL was published. Anyway, the rate of getting a perfect image generation (a good image with right anatomy, poses, atmosphere, and outfit) is still quite low, around 20%; depending on the characters in prompt, some characters get higher rate, some gets lower.

    IL ckpt can generate good fight scene too, this lora can stabilize results when multiple loras were used.

    I suggest finding a result where postures of both characters are ok first, followed by inpainting each character out afterward; or whatever method works for you, such as regional prompt and other methods. Sometimes you don't need to Inpaint, the generation just came out right; but if inpaint is needed, I suggest reading my article on how to work with multiple characters/loras: My humble beginner guide to work with multiple Loras for complex composition. | Civitai It is heavily outdated, but the concept itself remains unchanged.

    I might publish an update for this lora in future if i can find a way to improve the successful rate, as always have fun and go break some eggs!

    ========================================================

    SD 1.5 version

    V1.1 face punch

    I tried multiple methods, seems like separating the attacks into different loras worked the best, so I would update them 1 by 1 here. this is a very difficult one, SD doesn't understand who's punching and who's getting punched.

    Use regional prompt, latent couple, controlnet everything, you gonna need them. My advice will be dropping the facepunch lora to about 0.3 or turn it off when you are inpainting the character who's punching; increase the facepunch lora to about 0.8 for the character getting punched.

    I had made 2 trigger words for this lora, 1st is yomama_face_focus, 2nd one is yomama_half_body, now with the half body one you should get the bigger frame done, i suggest using that in txt2img, use face focus on the character being punched in inapint.

    It is a very difficult one, but with some patients and time, you will get the results. I will upload some openpose or depth for help soon.

    As always, have fun and go break some eggs!


    V1

    A lora to generate base image of people fighting, in a more dynamic pose. The lora itself works well with 0.6-1.0 depends on how heavy you want the style to be.

    Works well with "Punching" in prompt; "holding weapon" could work, but SD hates weapon as always, you can pair this lora with "Unlimited blade works" by @FallenIncursio .

    You can use inpaint, regional prompt, latent couple to get what you want with different characters.

    As always have fun and go break some eggs!

    Gallery
    This model contains NSFW content. Click to show gallery.
    Trackers
    • udp://tracker.opentrackr.org:1337/announce
    • udp://open.demonii.com:1337/announce
    • udp://open.stealth.si:80/announce
    • udp://tracker.torrent.eu.org:451/announce
    • udp://tracker.qu.ax:6969/announce
    • udp://tracker.bittor.pw:1337/announce